About GT6Mods.com

Who we are

GT6Mods.com is run by a small team, five of us right now, who came up through the GTA 5 modding scene the same way most modders do: downloading a trainer out of curiosity, then slowly ending up knee-deep in ASI plugins, OpenIV file swaps, and late nights trying to figure out why a vehicle mod kept crashing the game. Between us we’ve been part of GTA 5’s modding community for years, run Discord servers for mod releases, and watched the scene evolve from scattered forum posts to the more structured ecosystem it is today.

We started GT6Mods.com before GTA 6 even has a PC release date, and we want to be upfront about exactly why.

Why we built this site early

GTA 6 launches November 19, 2026 on PlayStation 5 and Xbox Series X|S. There’s no confirmed PC release date yet, and no GTA 6 mods exist anywhere right now. Anyone telling you otherwise, or selling you a “GTA 6 mod” download today, is not being honest with you.

We built this site early because the run-up to a major Rockstar release is exactly when misinformation spreads fastest. Fake leaks, fake download pages, fabricated “leaked mod menus”, they all show up in the gap between a game’s announcement and its actual modding tools existing. We’d rather be the site that tells you clearly what’s real and what isn’t during that gap, and build the trust that comes with it, than rush out content we can’t back up.

What we actually do right now

Our current focus is straightforward: tracking real, verifiable developments that affect GTA 6 modding before mods themselves can exist. That includes things like Rockstar’s Cfx Marketplace launch in January 2026, the shutdown of the unofficial alt:V platform, and how tools like Script Hook V and OpenIV, the backbone of GTA 5 modding, are likely to evolve once GTA 6 reaches PC.

We research every claim we publish. When something is officially confirmed by Rockstar, we say so. When something is a fan estimate, like community projections of GTA 6’s map size, we label it clearly as an estimate, not a fact. When we don’t know something, we say we don’t know it, rather than guessing and presenting it as certain.

What we won’t do

We won’t publish fake mod download pages for a game that isn’t on PC yet. We won’t fabricate ratings, reviews, or download counts to make the site look more active than it is. We won’t claim official Rockstar partnerships or endorsements we don’t have, GT6Mods.com is an independent, community-run site and always will be. And we won’t pretend to know things about GTA 6’s modding future that genuinely haven’t been confirmed yet.

What happens at launch

Once GTA 6 reaches PC and real modding tools start to exist, that’s when GT6Mods.com becomes what we actually built it to be: a place to download, rate, and discuss real GTA 6 mods, organised the way the GTA 5 modding community always wished things were better organised. Until then, we’re doing the unglamorous work, research, honest reporting, and building a community that’ll actually be ready when it matters.

If that’s the kind of site you want to be part of before launch, join our Discord or sign up for launch notifications. We’d rather earn your trust slowly and honestly than promise you something that isn’t real yet.


Disclaimer: GT6Mods.com is an independent fan-run site and is not affiliated with, endorsed by, or connected to Rockstar Games or Take-Two Interactive. GTA 6, Grand Theft Auto, and related marks are trademarks of Take-Two Interactive.